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Curse of Vulnerability Action

Curse: Multiplies all damage taken by the player

Felder

FeldTypStandardBeschreibung
damageMultiplierDouble2.0Multiplier for the damage taken (e.g. 2.0 = double damage)
Gemeinsame TypeWriter-Felder (criteria, modifiers, triggers)
FeldTypStandardBeschreibung
criteriaList<Criteria>empty—
modifiersList<Modifier>empty—
triggersList<Ref<TriggerableEntry>>empty—

When to use it​

Put this entry in the actions of a mechanic of a Custom Enchantment Definition whose event is an event that carries a damage event: PLAYER_DEFEND, FALL_DAMAGE or ENVIRONMENTAL_DAMAGE.