Saltar al contenido principal

On Craftengine Furniture Break Event

Triggers when a CraftEngine furniture is broken

Campos

CampoTipoPredeterminadoDescripción
furnitureIdString—The furniture ID that triggers this event (e.g., 'namespace:furniture_id'). Leave empty for any furniture.
locationOptional<Var<Position>>—The location where the furniture was broken (optional)
Campos comunes de TypeWriter (triggers)
CampoTipoPredeterminadoDescripción
triggersList<Ref<TriggerableEntry>>empty—