Player Language Artifact
Stores player language preferences
Artifact for storing player language preferences. Uses TypeWriter's AssetManager for persistence. All save/load operations are coroutine-based for Folia compatibility. No Bukkit.getScheduler() usage.
Campos
| Campo | Tipo | Predeterminado | Descripción |
|---|---|---|---|
artifactId | String | player_languages | Unique artifact ID for storage |