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Research Category

Research category in the tycoon tech tree; groups animals and requires mob kills to unlock

Fields

FieldTypeDefaultDescription
iconString—GUI icon item
sortOrderInt0Sort order in the category list (lower = first)
requiredMobKillsInt50Number of tracked mobs the player must kill to unlock this category
trackedMobTypesList<String>emptyEntity types that count towards unlocks (empty = all mobs count)
animalsList<String>emptyAnimal definitions contained in this category
requiredCategoryString—Category that must be unlocked before this one
Common TypeWriter fields (displayName)
FieldTypeDefaultDescription
displayNameString—Display name in the research GUI

How to use it​

Every kill of a tracked mob type counts. trackedMobTypes takes entity type names (compared in lowercase, for example zombie); leave it empty to count every mob. requiredCategory is the id of a category that must be unlocked first. Put the ids of the Animal Definitions of this category in animals.