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Pets State

Change the state of a pet

Campos

CampoTipoPadrãoDescrição
petRef<PetDefinitionEntry>—Target pet definition to affect.
actionPetActionACTIVATEWhat action should be performed on the pet.Valores:ACTIVATEDEACTIVATEHIDESHOWREMOVE
Campos comuns do TypeWriter (criteria, modifiers, triggers)
CampoTipoPadrãoDescrição
criteriaList<Criteria>empty—
modifiersList<Modifier>empty—
triggersList<Ref<TriggerableEntry>>empty—

How to use it​

Pick the pet with pet and the operation with action: ACTIVATE (makes it the active pet and deactivates the others), DEACTIVATE, HIDE, SHOW, or REMOVE (deletes the pet from the player's menu without returning an item). The player must already own the pet, otherwise nothing happens.