Armor Pierce Action
Ignores armor calculations during melee combat
Campos
| Campo | Tipo | Predeterminado | Descripción |
|---|---|---|---|
damageBypassPercentage | Double | 0.5 | Multiplier of the original damage to convert into true damage (e.g. 0.5 for 50%) |
Campos comunes de TypeWriter (criteria, modifiers, triggers)
| Campo | Tipo | Predeterminado | Descripción |
|---|---|---|---|
criteria | List<Criteria> | empty | — |
modifiers | List<Modifier> | empty | — |
triggers | List<Ref<TriggerableEntry>> | empty | — |
When to use it
Put this entry in the actions of a mechanic of a Custom Enchantment Definition whose event is PLAYER_ATTACK. It reads the damage event of a melee hit.