Freeze Strike Action
Slows and freezes the target
Campos
| Campo | Tipo | Predeterminado | Descripción |
|---|---|---|---|
durationTicks | Int | 60 | Duration of the slowness effect in ticks (20 ticks = 1 second) |
visualFreezeTicks | Int | 100 | Amount of freeze ticks added to the entity (changes their visual rendering) |
Campos comunes de TypeWriter (criteria, modifiers, triggers)
| Campo | Tipo | Predeterminado | Descripción |
|---|---|---|---|
criteria | List<Criteria> | empty | — |
modifiers | List<Modifier> | empty | — |
triggers | List<Ref<TriggerableEntry>> | empty | — |
When to use it
Put this entry in the actions of a mechanic of a Custom Enchantment Definition whose event is PLAYER_ATTACK. It reads the damage event of a melee hit.