Shield Block Objective
An objective to block damage with a shield
Fields
| Field | Type | Default | Description |
|---|---|---|---|
quest | Ref<QuestEntry> | — | — |
fact | Ref<CachableFactEntry> | — | — |
minimumDamage | Var<Double> | 0.0 | The minimum damage that must be blocked for it to count. Set to 0 to count any block. |
amount | Var<Int> | 10 | The total number of attacks the player needs to block. |
display | Var<String> | — | — |
onComplete | Ref<TriggerableEntry> | — | — |
onCompleteModifiers | List<Modifier> | empty | — |
Common TypeWriter fields (criteria, children, priorityOverride)
| Field | Type | Default | Description |
|---|---|---|---|
criteria | List<Criteria> | empty | — |
children | List<Ref<AudienceEntry>> | empty | — |
priorityOverride | Optional<Int> | — | — |