Campfire Cook Event
Triggered when food is cooked on a campfire
Champs
| Champ | Type | Par défaut | Description |
|---|---|---|---|
cookedFood | Var<Item> | — | The food that needs to be cooked. Leave empty to trigger for any cooked food. |
Champs TypeWriter communs (triggers)
| Champ | Type | Par défaut | Description |
|---|---|---|---|
triggers | List<Ref<TriggerableEntry>> | empty | — |