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Advancement Grant Objective

An objective to complete advancements

Champs

ChampTypePar défautDescription
questRef<QuestEntry>——
factRef<CachableFactEntry>——
advancementKeyVar<String>—The advancement key that needs to be completed. Leave empty to count any advancement.
amountVar<Int>1The amount of advancements the player needs to complete.
displayVar<String>——
onCompleteRef<TriggerableEntry>——
onCompleteModifiersList<Modifier>empty—
Champs TypeWriter communs (criteria, children, priorityOverride)
ChampTypePar défautDescription
criteriaList<Criteria>empty—
childrenList<Ref<AudienceEntry>>empty—
priorityOverrideOptional<Int>——